![]() The Remaster has no support for these, so you have to add them manually. RA1 missions don't have a global Buildlevel, but instead separate "TechLevel" and "IQ" settings per player. Otherwise, the trigger's Repeat status will malfunction when playing the mission. ![]() To fix, even on triggers that don't need a team, specifically open the team dropdown and select "None". TD triggers without a team attached will not fill it up with the default "None". Allances of the players are set in that same settings screen, by clicking on the player entries. In the map settings, you have to enable a checkbox to make the mission identify to the Remaster as single player scenario. Look at the editor's bottom bar it will tell you which modifier keys to press to do certain stuff.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |